SolutionsNeoclouds

Stop selling GPUs. Start selling inference.

GPU hours compete on price alone; an inference API is a product. ARK Core turns your fleet, mixed card generations included, into an OpenAI- and Anthropic-compatible token service. You license it per GPU and keep the margin on every token. There is no per-token fee to ARK.

The market
GPU clouds are adding managed inference on top of their GPUs. DigitalOcean reports about $22 million of annual recurring revenue per megawatt, about double the $9–11 million it estimates for its peers.

InfoWorld, 15 September 2026 (CoreWeave Inference, Nebius Token Factory, Crusoe Managed Inference, Nscale Serverless Inference). DigitalOcean CFO at Citi's Global TMT Conference, 10 September 2026 (blended Q2 2026 figure).

2.5×

The tokens per second of vLLM at 64 users, on the same two RTX 5090, with the first token 7.0× sooner. vLLM is faster for a single user.

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7,448 tok/s

Qwen3.6-35B-A3B on four RTX 4070 Ti SUPER, 16 GB cards, at 48 concurrent requests on ARK Cloud.

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21 Wh

Per million tokens on that same deployment with 16 or more users, about a fifth of the energy of serving one request at a time.

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Stays up

With a second copy of each part of the model, a failed server doesn't take the service down. Requests in flight are replayed on another path, and servers join or leave without a restart.

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The challenge

Why GPU hours are a hard business.

Hourly prices you don't set

Median H100 rental prices range from $1.40 to $4.27 an hour across marketplaces, and CME has announced GPU rental futures, set to list from 5 October 2026. Hourly rental is a commodity priced by others.

AI Mining Co. data for 13 marketplaces, via TechCrunch, May 2026. CME Group, 11 August 2026.

Idle GPUs eat the margin

A card rented to one customer waits between jobs. At 30% utilisation, every token costs about three times as much to serve.

CloudZero, inference cost guide, 2026.

Power is the ceiling

When megawatts, not GPUs, limit growth, the business is measured in tokens per watt.

An API is a product to build

Serving, routing, metering and SDK compatibility need a dedicated team before the first token is sold.

Where ARK helps

More sellable tokens from every card, and every watt.

Every request in flight shares each GPU's decoding step. More customers on a card means more output, not slower service.

Many customers per GPU

ARK 2.0 batches every request in flight. Every model in our release benchmark served 64 concurrent streams on four RTX 5090, with 9.3× the total throughput of ARK 1.0 (median of 15 models).

Ahead of vLLM where customers share GPUs

On the same two RTX 5090, with the same model, prompts and third-party benchmark and both engines at default settings, vLLM is faster for a single user. With 4,000-token prompts ARK serves more from 8 users upward. At 64 users it generates 2.5× the tokens per second, gets the first token out 7.0× sooner, and neither engine failed a request.

Energy that falls with traffic

Energy per token drops 1.8 to 4.7 times once 16 or more users share a deployment. On ARK Cloud, a million tokens take 21 Wh on Qwen3.6-35B-A3B.

Every generation, one deployment

ARK runs on every NVIDIA generation from Turing to Blackwell, from H100, L40S and A100 to GeForce cards, and splits a model across mixed cards and machines over standard Ethernet. In production, Qwen3.5-122B-A10B runs across three machines and two GPU generations: four RTX 5090 plus an RTX 4060 Ti for its image encoder. An 8-bit attention cache doubles the context each card holds.

Supported GPUs

Rides out failures, reshapes live

Hold a second copy of any stretch of layers, on any GPU, and a failed server doesn't take the model down: its requests are replayed on another path. Machines join or leave while customers are being served, with no restart, and ARK sends more traffic to whichever copy is faster and less busy.

How ARK routes requests and fails over

Metering built in

Per-request token usage, with cached and reasoning tokens reported separately, goes to your billing system through HTTP hooks. Exact token counts are available before a request runs.

The model

You own the customer. ARK is the engine underneath.

Your brand, your price list, your billing and your regions. ARK Core is licensed per GPU, with no per-token fee. GPUs financed by the hour need to earn every hour, and ARK is built to keep them busy.

Per-GPU licenceNo per-token feeYour brandYour billingYour regions

Your customers keep their OpenAI and Anthropic SDKs: streaming with usage, tool calling, reasoning, vision, embeddings and transcription. Models appear in the API as soon as their servers come online, with no restart.

Send us your GPU inventory.

List your cards and the models you want to sell. We benchmark ARK on comparable hardware, or on yours, and send you throughput, time to first token and energy per token at the concurrency you plan to sell.